🌍 Energize Your Game Night with Power Failure!
Power Failure is a strategy card game that immerses players in the world of energy generation, allowing them to build their own power plants while navigating the risks and rewards of various energy sources. Designed for 2 to 4 players, this educational STEM board game combines fun and learning, making it perfect for family game nights or couples looking for an engaging challenge.
Package Quantity | 1 |
Item Weight | 0.26 Kilograms |
Style Name | Modern |
Color | Green |
Number of Items | 1 |
Container Type | Box |
Special Features | Unique Gameplay Mechanics |
Number of Players | 2 to 4 |
C**E
Enjoyable and Enlightening
I love playing this game! The general concept applies to the real world which is an added bonus for me (and always seems to be the case with Genius Games.) Playing "Power Failure" serves as a much needed reminder, for kids and adults alike, about the effects of energy production and consumption on our environment. I've only played with two people but hoping to play with more soon!
R**D
instructions and youtube video confusing
this game is great and is super fun once you learn the rules.instructions are fairly unclear in the booklet and youtube video that is for the game also doesn’t explain discarding rules.took two competent guys to figure out things a little more once we started. we assumed by game play-out that any cards discarded forcefully by the game design get deposited face up in the middle underneath the city cards as displayed in the rulebook. which is not stated in the book or on the video.5 stars if the rule book made more sense or was more clear8/10 fun7/10 easy to learn10/10 fast turn based stragedy10/10 artwork10/10 cool concept10/10 compact game easy to store or bring to a friends. fits in a backpack easily.
K**R
Great Energy Industry Game
I bought this for my husband who is a Chemical Engineer. I love that it teaches all of the different energy options in a balanced way with both their pros and cons. It's small enough to pack if we're going somewhere and is fast and easy to learn. It will definitely be a fun supplement to our science and energy homeschool curriculum this year.
V**C
Created by the Chinese with a qr code on box
Just saw this was created by chinese and there’s a QR code on the box to get the game rules that i would advise against using!
Y**1
Strategic thinking
You combine strategic thinking with some fine motor skills in this game. Lots of options and choices to make so great for logical and strategy thinking skills.
A**T
Really good balance of card play and dexterity!
I really liked this game! The theme reminds me of Power Grid, but with a much smaller footprint on the table and considerably quicker, but just as approachable. I really like the dexterity element of the carbon tower which doubles as a push your luck series of decisions at times. Do I risk activating my coal plants so I can get the highest VP city card available to me, or choose not to risk it and take a lower point card? You have good decisions to make on each turn. Really enjoyed it!
A**7
You'll get a 'charge' out of this game!
This is a very fun and clever card game! You build various types of power plants in order to gain enough energy to score city cards. But the true 'spark' of genius in the game is that generating energy often requires carbon. You have to stack little wooden 'carbon' blocks onto an ever growing pillar. Knock it over and suffer a penalty. So there is an added dexterity element that creates tension as you watch the carbon grow taller and taller. Will you be the one to make it collapse and suffer a Power Failure? Very enjoyable. Highly recommend!
R**R
Education on a few levels + fun gameplay
This is an enjoyable game that introduces general concepts of different power sources, in addition to the pros and cons of each (especially if you read the bottoms of the cards). As a homeschool family having recently studied both energy and the carbon cycle, this was a perfect fit for a fun way to introduce/review some of these concepts.But it's also a fun game in its own right, and I would definitely pull it out at a game night. I like that the carbon tower lightens the mood (and the strategy sometimes), and I think it's brilliant that if it crashes, everyone loses a card, not just the person who crashed it. We're all pretty much in this together, even as we do our own thing.My kids ages 8-13 were all able to play (the 8-year-old needed some help, but still had fun). The concept is not super difficult, although planning out moves, in conjunction with the ever-changing carbon tower, is definitely challenging enough for adults. Overall, I'd probably recommend it for ages 10+ for kids who are used to somewhat complex board games, or older for kids who aren't.Each turn, you get 3 actions to draw cards, play cards (including build power plants) and power up the power plants. Actions are pretty simple, which keeps the game play generally moving well. However, be prepared for your first game (with kids) to drag on as everyone figures out what they want to do. Consider a short game your first time if you're playing with kids (especially more than one), and then return to it later for a full-length game.Note that the tower is going to be frustrating to some kids, especially at first (true story!), but there are ways to develop strategies that rely less on coal. Hmmm.... interesting concept there....
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